Calculadora de Magnitude da Aceleração

|a| = √(ax²+ay²) — módulo do vetor aceleração 2D.
Created by
Renato Passos, Eng. de Software
Reviewed by
Renato Passos, Eng. de Software

Last updated: Apr 18, 2026

|a|
5,000 m/s²

Formula

|a| = √(ax²+ay²)

About this calculator

The Acceleration Magnitude Calculator computes the magnitude of the acceleration vector in two dimensions. Acceleration is a vector quantity, meaning it has both direction and magnitude. In physics problems, we often have the horizontal (ax) and vertical (ay) components of acceleration, and we need to find the total acceleration regardless of direction. This calculator does exactly that: given ax and ay, it obtains the resulting magnitude using the Pythagorean theorem, which is the square root of the sum of the squares of the components.

How it works: you input the x and y components of acceleration (in m/s² or any consistent unit) and the calculator applies the formula |a| = √(ax² + ay²). The result is the total magnitude of acceleration. For example, if ax = 3 m/s² and ay = 4 m/s², the magnitude is √(9 + 16) = √25 = 5 m/s². This is useful for converting accelerations expressed as components into a scalar value representing the total intensity.

When to use this calculator? In kinematics, when analyzing two-dimensional motions such as projectiles, circular motions, or any situation where acceleration has components along the x and y axes. It is also useful in dynamics to compute the resultant acceleration from decomposed forces. For example, in inclined plane problems or motion of particles under multiple forces.

Important considerations: ensure that the units of the components are the same (both in m/s², for instance). The formula assumes that the components are perpendicular to each other (orthogonal axes). If the components are not orthogonal, this calculation does not apply. Also, remember that the result is always positive, as it represents the vector magnitude.

Frequently asked questions

What does magnitude of acceleration mean?

Magnitude of acceleration is the scalar value representing the total intensity of acceleration, regardless of direction. It is the length of the acceleration vector.

Can I use this calculator for 3D acceleration?

No, this calculator is for two dimensions only. For 3D, you would need to include the z component and use the formula |a| = √(ax² + ay² + az²).

What if I enter negative values for the components?

It works fine because the values are squared, removing the sign. The result will always be positive.

What unit should I use?

Use any unit of acceleration, as long as it is the same for both components. The result will have the same unit. Example: m/s², km/h², etc.

Can I use this calculator to compute the resultant acceleration from forces?

Yes, if you decompose forces into x and y components and use Newton's second law (F = m·a) to obtain the acceleration components, then you can compute the magnitude.

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